I focus on bridging design and engineering by rapidly developing and iterating interactive models using Unity (C#) and Unreal Engine. My goal is to design beyond incremental features and help shape new paradigm shifts for user interactions in spatial computing.
If you are interested in checking out my 3D Art & Tech Art skills:
đ [email protected] | đŧÂ LinkedIn
Experience Design | Immersive
VR / XR / Immersive Experience
Alternative Hardware | Quick Iterations